The characters themselves look great, with an impressive level of detail that goes all the way down to the hairs on their chins, but the arenas also have a great sense of scale, from a quaint looking teahouse to a hilltop mansion. But what other tools and fun things can we give these characters to really mix it up then make them play differently than they have before? Right? That’s something we’ve always really wanted to focus on every instalment.’ Games Inbox: Is Final Fantasy 16 demo any good? ‘It’s always good to put a fresh take on characters, you want to keep them fresh, give them new tools, and have them play different from game to game to game, right? Yes, Scorpion is going to have his spear, of course,’ says Kirtzic. The game also introduces fresh faces, such as the enigmatic sorcerer Kassandra and the agile Takeda. Long-time favourites like Raiden and Johnny Cage also return, each with updated move-sets and unique abilities. And of course, all the Mortal Kombat fatalities.’ĭuring the hands-on I enjoyed playing as Kitana, with her steel fans, assisted by Jax who did his Ant-Man move by growing huge and stomping on our opponent. But also, it’s brightness and beauty that can draw a player in as well, because the game just looks absolutely gorgeous and amazing. ‘We also have a very inviting environment with the tutorial system to teach you, from the most casual experience to a very in-depth competitive experience down to, like, reading frame data and even understanding that system. “It’s very, very friendly to pick up and play, you can pick up the controller and with the kameos, and just the simplicity of what combat generally has been before, it’s a fun and rewarding experience, even if you don’t know necessarily what you’re doing,’ says Kirtzic. Mortal Kombat 1 – klassic action (Picture: WB Games)
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